GOALS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| BRIDGEPORT ISLANDERS | 1 | 2 | 2 | 5 |
| TORONTO MARLIES | 1 | 1 | 0 | 2 |
SHOTS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| BRIDGEPORT ISLANDERS | 15 | 13 | 13 | 41 |
| TORONTO MARLIES | 8 | 11 | 11 | 30 |
GOALS
1st Period
6:37BRIDGEPORT ISLANDERSπ¨ Stephen Halliday (R) (1)(PP) π Luca Pinelli (R) (1), Jamie Engelbert (R) (1)
6:13Domenick Fensore (TORONTO MARLIES) for Slashing (Minor)
14:09Marek Alscher (R) (BRIDGEPORT ISLANDERS) for Interference (Minor)
15:10Ty Gallagher (R) (BRIDGEPORT ISLANDERS) for Hooking (Minor)
2nd Period
12:27TORONTO MARLIESπ¨ Adam Sykora (R) (2) π Matyas Sapovaliv (R) (1), Jaroslav Chmelar (R) (2)
19:08BRIDGEPORT ISLANDERSπ¨ Stephen Halliday (R) (2) π Ty Gallagher (R) (1), MacKenzie Entwistle (1)
5:54Ivan Ryabkin (R) (TORONTO MARLIES) for Interference (Minor)
3rd Period
19:10BRIDGEPORT ISLANDERSπ¨ Stephen Halliday (R) (3)(EN) π Ryan Chesley (R) (2), John Farinacci (1)
2:12Jamie Engelbert (R) (BRIDGEPORT ISLANDERS) for Slashing (Minor)
6:31Jaroslav Chmelar (R) (TORONTO MARLIES) for Slashing (Minor)
17:16Marshall Warren (BRIDGEPORT ISLANDERS) for Interference (Minor)
β Systems played
BRIDGEPORT ISLANDERS
BalancedTORONTO MARLIES
BalancedGoaltending
BRIDGEPORT ISLANDERS
Remi Poirier28/30 Β· 93.3% Β· 2 GA[W]GSAx +0.9CON 100β98
Sebastian CossabackupDNPCON 100β100
TORONTO MARLIES
Nikke Kokko36/40 Β· 90.0% Β· 4 GA[L]GSAx -0.2CON 98β95
Jakub MalekbackupDNPCON 100β100
Three Stars
β
Stephen Halliday (R) ''A''
BRIDGEPORT ISLANDERS Β· 3G 0A
β
β
John Farinacci
BRIDGEPORT ISLANDERS Β· 1G 1A
β
β
β
Ty Gallagher (R)
BRIDGEPORT ISLANDERS Β· 1G 1A
BRIDGEPORT ISLANDERS
Team Stats
TORONTO MARLIES
5
Goals
2
41
Shots on goal
30
3.80
Expected goals (xG)
2.92
13
High-danger shots
8
1/3
Power play
0/4
8
Penalty minutes
6
46%
Faceoff %
54%
21
Hits
23
14
Blocked shots
13
π Simulation Integrity
Engine
1.0.0
Seed
-599797356
Simulated by
Slovakboy83
When
Aug 17, 2026, 10:08 PM
Same engine + seed + rosters always reproduces this exact game. Results are logged and can't be silently re-rolled.











