GOALS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| WILKES-BARRE SCRANTON PENGUINS | 0 | 1 | 1 | 2 |
| LEHIGH VALLEY PHANTOMS | 0 | 0 | 0 | 0 |
SHOTS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| WILKES-BARRE SCRANTON PENGUINS | 9 | 4 | 10 | 23 |
| LEHIGH VALLEY PHANTOMS | 8 | 11 | 16 | 35 |
GOALS
1st Period
β
4:03Reese Johnson (LEHIGH VALLEY PHANTOMS) for Fighting (Major)
4:03Brendan Smith (WILKES-BARRE SCRANTON PENGUINS) for Fighting (Major)
14:01Caden Price (R) (LEHIGH VALLEY PHANTOMS) for High-sticking (Minor)
14:37Braeden Bowman (R) (WILKES-BARRE SCRANTON PENGUINS) for Holding (Minor)
2nd Period
6:00WILKES-BARRE SCRANTON PENGUINSπ¨ Yan Kuznetsov (R) (1)(PP) π Mikael Diotte (R) (1), Brendan Brisson (1)
4:30Niko Huuhtanen (R) (LEHIGH VALLEY PHANTOMS) for Tripping (Minor)
16:04Bradly Nadeau (R) (LEHIGH VALLEY PHANTOMS) for High-sticking (Minor)
16:26T.J. Tynan (WILKES-BARRE SCRANTON PENGUINS) for Slashing (Minor)
3rd Period
19:45WILKES-BARRE SCRANTON PENGUINSπ¨ Luke Toporowski (1) π Ethan Del Mastro (R) (1), Mikael Diotte (R) (2)
17:44Luke Toporowski (WILKES-BARRE SCRANTON PENGUINS) for Hooking (Minor)
β Systems played
WILKES-BARRE SCRANTON PENGUINS
BalancedLEHIGH VALLEY PHANTOMS
BalancedGoaltending
WILKES-BARRE SCRANTON PENGUINS
Sergei Murashov35/35 Β· 100.0% Β· 0 GA[W]GSAx +3.2CON 100β97
Jaxson StauberbackupDNPCON 100β100
LEHIGH VALLEY PHANTOMS
Georgi Romanov21/23 Β· 91.3% Β· 2 GA[L]GSAx +0.3CON 100β99
Michael HrabalbackupDNPCON 100β100
Three Stars
β
Sergei Murashov
WILKES-BARRE SCRANTON PENGUINS Β· 35/35, 100.0%
β
β
Yan Kuznetsov (R)
WILKES-BARRE SCRANTON PENGUINS Β· 1G 0A
β
β
β
Mikael Diotte (R)
WILKES-BARRE SCRANTON PENGUINS Β· 0G 2A
WILKES-BARRE SCRANTON PENGUINS
Team Stats
LEHIGH VALLEY PHANTOMS
2
Goals
0
23
Shots on goal
35
2.26
Expected goals (xG)
3.20
5
High-danger shots
12
1/4
Power play
0/4
11
Penalty minutes
11
61%
Faceoff %
39%
15
Hits
25
14
Blocked shots
18
π Simulation Integrity
Engine
1.0.0
Seed
-1735204402
Simulated by
Slovakboy83
When
Aug 17, 2026, 10:08 PM
Same engine + seed + rosters always reproduces this exact game. Results are logged and can't be silently re-rolled.











