FINAL
GOALS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| ABBOTSFORD CANUCKS | 0 | 0 | 0 | 0 |
| UTICA COMETS | 0 | 1 | 1 | 2 |
SHOTS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| ABBOTSFORD CANUCKS | 11 | 10 | 12 | 33 |
| UTICA COMETS | 15 | 12 | 11 | 38 |
GOALS
1st Period
β
6:03Cross Hanas (ABBOTSFORD CANUCKS) for Roughing (Minor)
6:15Mike Hardman (UTICA COMETS) for Fighting (Major)
6:15Rodrigo Abols (ABBOTSFORD CANUCKS) for Fighting (Major)
7:31Mike Hardman (UTICA COMETS) for Hooking (Minor)
9:38Simon Nemec (UTICA COMETS) for Tripping (Minor)
11:37Rodrigo Abols (ABBOTSFORD CANUCKS) for Boarding (Minor)
2nd Period
14:11UTICA COMETSπ¨ Sam Lipkin (2) π Jordan Dumais (R) (2)
ON+ Sam Lipkin, Jordan Dumais (R), Jean-Luc Foudy, Jack Peart, Maxence GuenetteONβ Bogdan Trineyev, Rodrigo Abols, Tyler Boucher, Alexander Alexeyev, Lassi Thomson
9:12Jake Leschyshyn (UTICA COMETS) for Cross-checking (Minor)
16:25Kalan Lind (R) (UTICA COMETS) for Tripping (Minor)
3rd Period
5:43UTICA COMETSπ¨ Jake Leschyshyn (1) π Kalan Lind (R) (3), Mike Hardman (1)
ON+ Jake Leschyshyn, Kalan Lind (R), Mike Hardman, Ty Murchison (R), Tyrel BauerONβ Dalton Bancroft (R), Oscar Eklind, Rodrigo Abols, Alexander Alexeyev, Lassi Thomson
16:03Alexis Gendron (UTICA COMETS) for Roughing (Minor)
β Systems played
ABBOTSFORD CANUCKS
BalancedUTICA COMETS
BalancedGoaltending
ABBOTSFORD CANUCKS
Yaniv Perets2-2-136/38 Β· 94.7% Β· 2 GA[L]GSAx +1.3CON 97β94
Filip Larsson0-1-0backupDNPCON 97β97
UTICA COMETS
Samuel Hlavaj3-0-033/33 Β· 100.0% Β· 0 GA[W]GSAx +3.1CON 98β95
Kirill Gerasimyuk0-1-0backupDNPCON 100β100
Three Stars
β
Samuel Hlavaj
UTICA COMETS Β· 33/33, 100.0%
β
β
Sam Lipkin
UTICA COMETS Β· 1G 0A
β
β
β
Jake Leschyshyn
UTICA COMETS Β· 1G 0A
ABBOTSFORD CANUCKS
Team Stats
UTICA COMETS
0
Goals
2
33
Shots on goal
38
3.05
Expected goals (xG)
3.29
11
High-danger shots
10
0/6
Power play
0/3
9
Penalty minutes
15
45%
Faceoff %
55%
15
Hits
29
19
Blocked shots
11
π Simulation Integrity
Engine
1.0.0
Seed
-1439356813
Simulated by
Slovakboy83
When
Aug 18, 2026, 01:23 PM
Same engine + seed + rosters always reproduces this exact game. Results are logged and can't be silently re-rolled.





















